Saturday, October 7, 2017

Old-School Flix: Alphaville

Before there were Blades to Run, there was a place called Alphaville.  The Film comes to us from famed Director Jean-Luc Goddard and features a well-known (just not here) Character known as Lemmy Caution.  I guess Mick Concern and Lars Vigilance were taken.  This Movie is quite iconic and notable, as mentioned, for being an obvious influence on Blade Runner.  Is that my reasoning for doing this now?  Am I too subtle?  In this one, Lemmy Caution goes to the titular City to capture or take out a Scientist endangering the humans outside of the City.  Basically, Robots be tripping and only an illogical, gruff man can escape this place full of forced-logic and freedom from thought.  Will he be the man for the job?  My copy is part of the Criterion Collection, so I doubt that my opinion will sway too many.  All the same, here we go...
Lemmy comes to Alphaville undercover and sure ingratiates himself well.
He's immediately given attention by a Sex Android, but he keeps her at bay (for his own sanity) and just kills the guy sent in to mess with him afterwards.

This sure helps him stay undercover as a Reporter!
He's sent to take in Professor Van Braun (aka Nosferatu?!?) and is aided by his Daughter.  Convenient and awkward.
Another undercover Agent gives him some exposition...but dies thanks to a Sex Android's ministrations.

The power of boners must be strong if you can get any knowing that Lemmy is watching you!
Lemmy is given a tour of the facilities and also constantly questioned.  For a place ruled by a logic, that seems a bit inconsistent!
He learns about the city's efforts to corrupt the outside land...by basically doing what the FBI was actually doing at the time.
In his big showdown with the Master Computer running Alphaville, he...'kills' it with a poem.
After that, he goes on a light killing spree (including this casual death below) and gets the target.
He manages to escape the City with the woman- to punch, shoot and abuse his way to another victory.  The End.
A dark, dense Classic.  One does not lightly watch a Goddard Film.  He's about as far from, say, Zack Snyder as humanly-possible when it comes to his Films!  Alphaville is obviously no exception to this.  The premise could make for a straight-forward Pulp Adventure Film.  Goddard doesn't quite go that way.  This one is chock full of scientific lectures, dark Characters and, again, 'death' by poem.  Lemmy is not a nice, fun Character to say the least.  His brusque behavior is certainly rational in a city full of Sex Androids and Robot-controlled Hit Squads.  His actions at the beginning are given some context that helps as well, even if he still seems like a jerk.  My pretense for reviewing it were the obvious Blade Runner comparisons, but it is interesting to see the differences too.  Goddard's Alphaville as a City is pretty understated, which makes a lot of sense given the 'guy' who designed it.  So, Film Nerds, who wins in a fight between Deckard and Caution?  Youth goes to the former, while pure asshole experience goes to the latter.  Alphaville stands up as a Classic- no question.  Will it be for everyone?  No.  Is French Cinema in general (let alone Goddard)?  No.  As a side-note, I can't believe that I watched a Goddard Film before giving Bob one!  In any event, check out both Films and compare for yourself.  As for me, I'll be trying to make this into a Meme...
Next time, more *actual* Horror for October.  What insanity will I dig up?  Stay tuned...

Thursday, October 5, 2017

Worst of the Worst? Astro-Zombies M3 - Cloned - Bob's View


I'm back here in the Worst of the Worst series, and today I'm taking my own look at Astro-Zombies M3 - Cloned. Al already covered a lot of this, so I think I'm going to more zoom in on a couple particularly giant problems.

AZM3C is just amazingly awful, especially, as Al noted, coming from a Director who at least had considerable experience in film-making. You'd expect someone to get better through practice, at least a little. If that's the case here, I'm terrified of what I would see if I went back and watched earlier works (Editors Note: They mostly sucked too).

The main thing I don't understand is how a film with this simple of a concept got so needlessly over-complicated and managed to be so utterly confusing. At heart, this plot is so easy: A misguided and/or evil military decides to dig up the bones of a horrible monster / psychopathic killer / whatever the astro-man was and clone it to be used as an unstoppable super-soldier. Predictably, something goes wrong, several copies of the unstoppable killer get loose, and it's up to [insert heroes here] to save the day or at least stay alive.

That's pretty easy. It's not especially interesting, but it's easy, and you could make a watchable film out of the basic idea.

This is not that Film.
In part, it's because everything is so dang complicated. Did we really need multiple factions fighting some kind of secret battle over the astro-man project? There's the military, then there's this secret side group that works for some kind of supervillain lady who shows up by hologram (and whose dialog is played so muffled that I couldn't understand most of what she said), then there's a senator who...I'm not quite sure what his role was, honestly, then there's the scientist doing the cloning who is working for the military but also seems to be in it for herself, then there's this guy who seems to be a military officer but I guess might be working for the supervillain lady, I think...and that's just the ones who seem to have a direct tie-in to the astro-man project. Chances are pretty good I missed some stuff there too.

That's exacerbated by the fact that some characters seem to be working for more than one of these factions, without any sign that they've changed sides or were playing one side and really working for the other or anything like that. There's this lady with a wide-brimmed hat and trenchcoat who seems at first to maybe be working for the senator, but then seems to be working for the supervillain, but I couldn't tell if that meant the supervillain and the senator were also aligned or if they didn't know each other. Maybe I missed something. The supervillain lady has this preserved head of the scientist lady's grandfather, too, who seemed like maybe he was against her or maybe he was for her, and I wasn't clear which. And the Doll Squad, a team of, I guess, highly trained secret agents, are called in twice in the film...once by the senator who appears to be investigating the astro-man project, and once by one of the main heads of the astro-man project.

Speaking of that, why was that even necessary? Why do the Doll Squad members have to be called in twice? The senator calls them in, then their squad leader is captured, and then we just kind of check in on her a couple times until eventually an entire second squad is called in and she just ends up escaping, coming to join them with, I guess, her own team. That entire thing could've been done more cleanly by having them just called in at first, the leader captured, and the rest of the squad working to free her to eat up a little time before getting back to their mission.

There's just too many factions involved, in too unclear a fashion, and I've left out things like the general's unnecessary twin brother, the scientist lady's maybe love interest, the author we spend just an incredible amount of time with considering how utterly unimportant he is to the plot (seriously, the movie might as well have just put a sign up that said "we were deliberately wasting your time" with a picture of a raised middle finger in his final scene)...there's so many people involved, and it just isn't at all clear who is working together, who is competing, and who appears to be working together but is actually competing or vice-versa.

But I think the thing that hurt the film's overall plotting more than anything, though, was that it focused on precisely the wrong part of the plot.

To reiterate: This is a movie about a secret government weapons project going off the rails and killing people.

When you make that movie, you focus on the "going off the rails and killing people."

This movie focused on the project itself.

Thrill to status update meetings! Get chills as the budget is called into question! Gasp as people sit around tables! Stare in wonder at the basic whiteboard with "Bio-terrorism" written on it in plain lettering, yet another sign that no one in this movie could be bothered to make the slightest bit of effort!

I swear that you're like two-thirds to three-quarters through the movie before the dang astro-zombies escape and start running around killing people. There's one or two deaths before that, sure, but they change nothing. "Oh, the mutant woke up and killed a security guard? Oh, well. We won't fire anyone related to the project or even do more than gently scold them. We'll just make vague threats about wanting to see a return on our investment and then leave everything as-is."

...yeah, speaking of, I love how passe everyone is about the scientist lady actually having managed to clone one of these things. With a full outfit and machete, no less, 'cause those are totally part of your body! I mean...look...either this military is some kind of evil empire, in which case they should be totally cool with the security guy being offed because their scientist just cloned a super-weapon, or it isn't, in which case it should be all, "we don't care you cloned something in a way that totally defies logic because an innocent person died in the process and we're arresting you for at the very least gross negligence resulting in death, see ya."

I mean, she totally sends the security guard into the room, alone, knowing that she's just cloned a creature known for flipping out and killing people. All the while, she's literally making a speech about how she just got to play god and create life and other mad scientist cliches. If there's one part of the project plot that should get more focus, it's some actual consequences for that, even if those consequences are just "character X wakes up and realizes he/she works for an evil organization and provides information to heroes to stop it" or something like that...which doesn't really ever happen, until maybe kindasorta near the end, far, far after this event and after character X gives a speech to the very scientist lady responsible for the deaths noting that he's proud of her for reasons unclear to me.
Really, though...this is where a lot of the trouble co
mes from. The film chooses to focus on the project to develop the astro-men, the trouble the project goes through, the threats to close it, the debates over whether it is the right tactic, that sort of thing. In order to do that, they need - you guessed it - a bunch of competing factions who get involved in some way with the project. There's factions developing it, factions investigating it, factions that want to take it down, factions that want to take it for themselves, factions that want to let someone else develop it but then maybe take credit for it or something like that...we get into the mess that I identified above, and a large part of it is due to the simple fact that the movie chooses to focus on the project rather than the result.

Look...you can do this so much better. Start the film with the project. Spend like 10 minutes on it, 15 tops, with clear signs things are going to go wrong. Then, boom, the astro-men escape, and we focus on one to four characters we most care about, probably the scientist lady, the guy who seems to supervise her, the scientist lady's love interest, and the supervisor guy's wife. Those four are shown running from the astro-men and trying to stay away from them while trying to get to some sort of special contact that can put them in touch with the Doll Squad and/or retrieve a weapon that can actually harm these uncontrollable monsters that someone, for some reason, thought it was a good idea to make functionally invulnerable. Meanwhile, the astro-men wreak havoc in the city, and because they're functionally invulnerable, people who try to fight them without [insert super-weapon here] end up dead.

It's a very basic template, but it can work! You can tweak it here and there if you want to put focus on different stuff - for instance, maybe the Doll Squad is sent in by the senator, still, but things have already gone to heck when they get there, so they go around trying to keep people safe while trying to find someone who knows how to kill the astro-men. Boom. Second plot, set up in like a minute.

You don't even actually have to have (much) more physical conflict than the movie had! Just spread parts of the ending rampage across the film, intersperse it with scenes focusing on the heroes trying to get from point A to point B, and then the end of the film can be mostly Doll Squad members and/or other heroes managing to finally wipe out the astro-men with the super-weapon. Rather than one annoyingly long "action" scene, you can get a whole bunch of smaller "action" scenes.

You need to also do them well enough for me to call them action rather than "action," of course, but that's a whole other matter.

The point is that while I don't think this was ever going to be a good film, it could've been a moderately enjoyable cheesy low-budget monster attack flick if they just picked the right thing to focus on and trimmed down their cast a whole heck of a lot.
One last subject: The actual "action" towards the film's end. This was just...just awful. I've seen a lot of bad films, and let me be clear - this was by far not the worst I've ever seen in terms of trying to portray violence, but it was really bad. I'll just list off a few things:
  • The astro-zombies know about four ways of attacking someone, and it gets really, really repetitive.
    • Hack into shoulder
    • Cut off head
    • Cut throat from behind
    • Throw machete or other bladed implement, hit precisely the same position on chest on each person.
  • The astro-zombies, being created as super-soldiers meant to lead the military to victory in any battle ever, have no discernible fighting ability, nor any urge whatsoever to defend themselves. Ever. If someone takes aggressive action at them, they do not in any way attempt to dodge, block, parry, or anything like that. It doesn't matter where they are. It doesn't matter what they are doing. It doesn't matter if they are aware of their attacker or not. They utterly fail to even attempt to defend.
  • This would be acceptable if we were shown, repeatedly, that they were in fact invulnerable or regenerated as we were told they would earlier in the film. But we aren't. Instead, once the Doll Squad gets involved and is therefore there to actually try to fight the astro-zombies, the Doll Squad already has the explosive darts that can kill the astro-zombies...so to the best of my recollection, we never get any combat scene were someone tries to harm an astro-zombie and it regenerates or they otherwise fail to take it down. There's one scene earlier where someone experimentally cuts off the limb of one of the clones, but that's it. We never see their vaunted regenerative powers in actual combat.
  • What this boils down to is that we get a whole ton of scenes of Doll Squad members running through town, spotting an astro-zombie, and shooting an explosive dart at it, whereupon it takes the dart with no attempt to dodge and explodes. Sometimes the movie mixes it up a little by having the Doll Squad person stab the dart in by hand and then blow it up with a remote. But that's really it. In only one scene does a Doll Squad member get caught remotely unaware and have to defend herself, and she still does that super-easily.
  • There's one bit that at least stands out, though not for good reasons, where a Doll Squad person nonsensically runs up to an astro-zombie, clubs it in the face with her blowgun to knock it down, then loads the blowgun and fires a dart from it rather than just stabbing the dart in. There's no reason she couldn't just shoot the dart at first, to my recollection (I'm pretty sure I recall her running at the zombie, or at least having plenty of time to shoot before it got to her), and also no reason she couldn't just stab the dart in later. Either do ranged or melee for a scene like that, folks - or give the person a clear reason they have to switch between. It makes little sense otherwise.
  •  So...basically...next time, how about instead of cloning psychopathic monsters and making them not-actually-all-that-invulnerable, maybe the military should just call in the Doll Squad.
I'll leave it there. This was an utterly awful film, though I will say it was at least better than the prior two we've watched for Worst of the Worst. Not that that's a real compliment, mind. Until next time...I'm going to go watch some films that don't make me wonder how much of my soul died during the runtime.

'80s Trash: Demonwarp

Wow, this one is weird!!!  
Today's Film is Demonwarp, a Film whose Title alone raises many questions.  
Are Demons traveling through space?  
Are Demons just another name for Aliens like one Film I did?  
How did they master FTL Travel?!?  

Getting past that, the actual Film is just about as crazy as you could imagine, taking an especially strange turn in the latter third.  

The Film tells the tale of a monster in the Woods with a strange origin.  If you guess what it is ahead of the Film then...you probably read the Plot.  
This movie features George Kennedy in that awkward post-Airport, pre-Naked Gun phase of his career.  The whole thing was shot over 12 days, although he only was in it for 3.  
On top of that, he got them to hire his Daughter to play, well, his Daughter.  Nepotism!  

Will this crazy Film live up to its Poster?  Yes, yes and yes.  

To find out, read on...
In the Cold Open, a religious man wanders through the Woods until he ships a UFO crash.
After that, we meet George Kennedy and his Daughter at their Cabin the Woods.  

After some time filler, a Bigfoot attacks and takes his Daughter!
After THAT, a group of friends go to the same Cabin some time later (about a month, they say later).

It isn't just for fun- the lead guy (below) is actually after the beast that took his Father!
Said beast shows up again after some Cinemax-style whoopee and kills two of the guys, pausing when seeing our Hero.  

He also freezes, not shooting the Monster for some reason.
They try to trap the creature with Kennedy's help, but that goes awry!  

They get separated after some cannon fodder is shown in the Woods and our Hero meets up with his girl...only to find this!
That's the last straw!  

He tracks the beast to Bronson Canyon and kills it in anti-climactic fashion.  Upon dying, it...turns into his Father!  

What in the what?!?
So, here's the Story...

That bit at the beginning led to the religious guy becoming a Zealot for the alien inside.  
Over the last hundred-ish years, he turned humans into zombies (or worse) to get the parts to fix the ship.  

Also human sacrifices to feed the alien.

This in a Film that is supposedly about Bigfoot.
They eventually fight their way free, although only two of the group survive to blow it up!
...which leads to him waking up later in an obviously empty room with the girl...who becomes a monster...but then he wakes up and she's not there at all.

So...what was that, exactly?!?  The End.
What in the f#$k is this?!?  
Demonwarp is a just plain weird Film.  
It begins with an alien ship.  
It becomes about hunting Bigfoot.  
Bigfoot is actually a mutated human!  
Aliens using a Priest to sacrifice humans!  
Zombie space slaves!  
Whatever the hell that point of that ending was!  

Demonwarp is a pretty cheap and trashy Film.  Outside of the main Plot, we get two ladies who show up looking for pot, strip down and eventually get killed.  We also get a random Hiker, but more on him later.  

This is basically a mix of Don't Go Into The Woods (with the constant killing in the Woods), Night of the Demon (with a Demon title and Bigfoot) and any weird Film with Aliens.  
How do they mix?  
Well, they make a strange, silly mix that kind of works for me...even if I'm not proud of it.  Demonwarp is strange and dumb.  

For being so strange, however, I have to sort of love it.  
One more pair for the road, Film...
Next time, some more Horror stuff to celebrate Halloween.  That is, of course, after I celebrate a new Sci-Fi release with a classic inspiration.  Stay tuned...

Wednesday, October 4, 2017

Lost in Translation: Troll 3 aka Ator: Quest for the Mighty Sword

Alright, so this isn't news to everyone, but...

After Troll and Troll 2 (both unrelated), there was a Film called Troll 3.  It was also known as Crawlers, Contamination .5 and about 6 other names.

In addition, there was a fourth Film in the Ator Series, reclaimed by the now-late Joe D'Amato after a Part 3 that he hated.  Naturally, someone also called that Troll 3.  Here's that Poster...
 Neat, if entirely-misleading.

Seriously, where is Ator on this?  Why is a Goblin from Troll 2 on this?

Oh right- Laura Gemser (aka Emmanuelle) worked on both Films and re-used said mask for a Scene or two.  Almost honest?

Here's how I found it...
The core of it is there, but clearly less people took care of this Poster for an obscure, crappy Film.  Who'd have guessed?

Tuesday, October 3, 2017

Creepy Rigatoni: Channel Zero, Candle Cove- Episode 4

After a long absence, I return to finish off the original Mini-Series.  The new one is running, so why not now?

As a refresher, Mike is a slightly-crazy guy who seemingly-killed his twin brother in 1988.  Both were haunted by the tale of Candle Cove, a crazy Show that only they could remember or see.  He's back in Town as an Adult as more stuff happens.
In Flashbacks, we learn that Michael and Jessica were more than a little friendly and that Eddie (Michael's twin) was growing more obsessed with the Show, even making a Doll.
In the Present, Mike's Daughter has suddenly shown up, despite living nowhere near the Town.  She is apparently being controlled by some evil force.

Evil Kids are abundant in this Town!
The new Sheriff- as the old one is in Jail- investigates some kids, but gets no help from a Teacher.  She is the same one who got busy with a hook last Episode, so she's no good.

Said kids are practicing for 'a Play' as the Candle Cove Characters and engage in some light stalking.
Will these kids prove to be deadly?  Will Mike's strange gambit restore his daughter?

To find out, watch the Show (back On Demand for the new Season).
More of the same dark, bleak insanity.  I was worried that the Show might not work for me after such a long (unintentional) absence.  It still holds up though.  The Story continues to work as a vague, dream-like experiment in Narrative.  Stuff still happens and you feel like the Plot is escalating...without being able to point to as many clear moments as you'd think.  They also don't waste time on stuff like Dougie Cooper, so good for them.  Cheap shots at Twin Peaks aside, I really like this Show as a short-form Series.  I'm 4 Episodes in now and I know that there are only 6.  I don't know if there will be any connection between this and a future Channel Zero mini-series.  That's alright.  I know what this is- a shorter, more intense bit of creepy Television.  I still have no interest in *actual* Creepypasta, but I hope I can keep watching stuff like this.  I'm not alone either...
Next time, things only get weirder and more stab-happy.  Like I could (or would) SPOIL this.  See you then...

Monday, October 2, 2017

Worst of the Worst?: Astro-Zombies M3- Cloned

After Alien Beasts, could things get worse?

No, but let's see how close we get...
This time, we tackle one of the last Films made by prolific Director Ted V. Mikels.  Even though he's now dead, I have to remain as critical of his work as I was when he was alive.

This is the next part in the Astro-Zombies Series...
As the third Film is this alleged Series, the Film begins with Stock Footage (that looks better than what the new Film is most of the time)...
...and more Stock Footage.  That burned about 10 minutes.
In the last Film, Aliens showed up to save the day.  One of them remained and killed an old lady.

Of course, I'm not entirely clear if that matters, because...
The Military (led by Mikels in one of his 2 Roles) just digs up the bones of an Astro Zombie to make more of them.  So was that pointless?

I can tell you what is pointless though- Mikels' other Role as the General's Twin.  He whines, talks funny and then kills himself (via Cyanide that makes him melt).  Pointless.
This lady is a Scientist trying to both clone the Astro Men AND make them more than killers.  She doesn't care how many dead Guards it takes!

Thankfully, this Film is chock full of pointless, ancillary Characters that take up space and nothing more.  Wait- was that a compliment?
As if making this a Sequel to Mark of the Astro Zombies, Mikels also references The Corpse Grinders (with a can Cameo), the original Astro Zombies Film (using a mix of Stock Footage and new Audio to put Tura Satana in this) AND The Doll Squad (his nearly-forgotten '70s Action Film).

The latter plays a big role here as the Squad is sent in to defeat the Astro Men with exploding darts.  After that, someone something Sequel Bait.
Bad, confusing stuff.  This shouldn't be like this.  This is cheap Exploitation.  I don't say that like it is a bad word- Exploitation Films can be great!  This is just a mess of a Film.  For example, we see a mysterious woman in a trench coat that works for a Senator (who was The President in the last one), hires the Doll Squad...but then seems to be working for Stock Footage Satana...who is working worth or controlling the disembodied head of John Carradine...and might have tried to stop them...or helped them...maybe.  That's just one example.  The Film is a mess of storytelling and style.  One Character is introduced as doing a Book Signing and then sits down in the Store like he owns it.  So...is he doing a Book Signing in his own Store?  Why do I need to ask that?!?  Most of the Actors are pretty damn wooden and the only good ones are in small Roles.  The Film waste so much time with random Scenes and useless Characters.  Did we need to see those Teenagers chased away from Area 51?  Did we THREE SCENES of the Writer Guy if the pay-off was just a stupid death?  It wasn't even a clever or ironic death- it was an obvious one.  Other such Characters- like a second, random Security Guard, the Hitler-stache Major and the Men in Black just take up your time.  The two previous Films for Worst of the Worst were from first time or novice Directors.  Mikels' had been making Films for over FOUR DECADES at the time of this Film, so he can't hide behind that.  I'm glad that the guy had fun, but this one is easily one of the Worst of the Worst...
A plain old bad Film.  I'm glad that they had fun making it, but I sure as hell didn't have fun watching it.

Impossibly-Cool Cover Art: The Legend of Billie Jean

With all of this modern attention on Billie Jean King these days, why not focus on the other Billie Jean?

No, not the one from the Michael Jackson Song.  This one...
Great stuff.  It is simple, yet effective.

With all of those bright colors and intriguing bit of text, how can you NOT want to see this?

As per usual, the original piece of work...
I thought it needed more color.  I'm sure that you don't mind. 

Sunday, October 1, 2017

New(er) Flix: The Conjuring 2

Alright, let's start the Month off with some successful Horror.  While it has no Clowns, it does feature a Contortionist (and a load of bullshit)...
A pointless Opening reminding you that James Wan will not do an Amityville Horror Film (since there are 8,352 of them).  Thanks.

And yes, it does set up the villain (sort of)- but in a way so confusing that the Director needed to clarify it later!
Over in England (complete with London Montage over 'London Calling!!!'), a House in Enfield is haunted.  Mind you, it seems to be haunted in random intervals and in different ways every time.

Take a shot every time this reminds you of another Haunted House Film.  You'll be wasted by 30 minutes in!
Back in America (sadly without B-Roll of Connecticut and 'America the Beautiful'), Mrs. Warren fears warnings of Ed's death.  This makes her go into what is basically 'The Further,' further muddying up the two Series'.

Make sure you take your ONLY BIBLE with you too.
Thus began the first of many Slender Man knock-offs in Mainstream Film.  This one is at least good.
About an Hour in, the Warrens show up, sent by 'The Church' to verify the Enfield Haunting (not nothing more) around a week after it got famous in the Media.

In real-life, they showed up uninvited about a year after it happened and weren't welcome at first (since they were clearly seeking publicity).  They did stay for 2 days, however, as the Movie shows.
Can the Warrens 'save the day' from a Demon that can't decide what form it wants to be?  Is this just another way to set-up yet another unwanted spin-off?

To find out, watch the Film.
I feel like I was there for as long as the Warrens were!  This Film is 2 hours and 12 minutes with Credits.  This is not necessary.  The Warrens get a B-Plot, the Investigator gets a B-Plot of sorts and everything is just too stretched out.  The Plot of this one doesn't quite connect in a meaningful way.  Somehow the haunting in Enfield was part of a plan to get the Warrens...but also involved trying to get them to leave...or something.  The Demon sometimes controls a ghost (way too similar to the one in Insidious 3), sometimes becomes a Nun and sometimes becomes The Crooked Man...but also sometimes possesses a girl...or the Ghost does...maybe.  Even just trying to explain it in simple terms is not easy.  There's both too much Plot (see before) and not enough Plot (e.c. all the stalling).  As noted, the history of this one is way different than the Film, but that's what happens when you get Lorraine Warren to consult.  No offense, but she really gains for this sort of Cult of Personality built around her and her late Husband.  Doing so by way of a Film is both logical and ridiculous, of course.  The Film is chock full of jump scares, but they are just so played out for me.  Nothing was that interesting or exciting for me.  It is, well, just another James Wan Film.  Since I courted controversy last time by pointing out the disparity between Casting and Reality, why not do it again?
Basically, a lot of the same, only longer and with slightly-less-superfluous filler.  Even so, this thing is way too familiar and way too long.