In Space, nobody can hear you scream? Kind of ruins the effect in this segment of...
In 'The Right Snuff,' two Astronauts are flying around the Moon doing an experiment with a gravity-disruption device.They nearly get hit by debris...which can't be seen.
They get some big news- Aliens want to make First Contact.
They get some big news- Aliens want to make First Contact.
The catch: they only want one of them to do it.
If Aliens do ever show up, they would want to meet Breckin Meyer, to be fair.
The other Astronaut is the Son of a famous one and he's jealous of his companion.
The other Astronaut is the Son of a famous one and he's jealous of his companion.
Will he accept being 'the other guy' in History?
…or will he make a big decision that could have disastrous consequences?
…or will he make a big decision that could have disastrous consequences?
To find out, stream the Segment on Shudder.
A good Segment that gives us a Sci-Fi sample. It's nice to see some real variety in a Show like this. Seeing one bit like this makes all of the Monsters and Killers feel more fresh. They also really nail the EC Comics vibe with this one, especially in the Ending...which I won't SPOIL. It's good stuff though. It's not the most complex Story- two guys on a ship and one seems to snap- but it is a good one. The whole thing builds pretty naturally too, which is sometimes tricky in a shortened runtime. You can either end up with bad pacing due to front-loading all of the dialog. You can also end up with a weak motivation by pushing the Plot forward too quickly. They reach a nice balance here, I think. The Right Snuff is a nice palette cleanser of a Segment, so give it a watch wherever you are...
A good Segment that gives us a Sci-Fi sample. It's nice to see some real variety in a Show like this. Seeing one bit like this makes all of the Monsters and Killers feel more fresh. They also really nail the EC Comics vibe with this one, especially in the Ending...which I won't SPOIL. It's good stuff though. It's not the most complex Story- two guys on a ship and one seems to snap- but it is a good one. The whole thing builds pretty naturally too, which is sometimes tricky in a shortened runtime. You can either end up with bad pacing due to front-loading all of the dialog. You can also end up with a weak motivation by pushing the Plot forward too quickly. They reach a nice balance here, I think. The Right Snuff is a nice palette cleanser of a Segment, so give it a watch wherever you are...
Next time, a tale of sibling rivalry turns dark. Who's got murder in the betting pool? Stay tuned...
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